Meet Bo, A Traveler on a Journey

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Bo A Traveler on a Journey

Bo is an aggressive melee hero who excels at initiation. His skills provide the mobility and crowd control necessary to dictate both small skirmishes and large team fights.

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Hero Stats (Max Level)

Attack Damage
104
Attack Range
180
Health
2004
Mana
590

Hero Abilities

  • Q
  • W
  • E
  • R
Bo Throw
100

Bo throws a boomerang that deals damage and applies a slow to enemies both on the throw and on the return, extending its range each time it hits an enemy.

Cooldown: 9 Seconds
Inner Rage
100

Bo channels his rage, increasing his movement speed and damage reduction for a short period. Afterward, he unleashes a burst, dealing damage and briefly stunning nearby enemies.

Cooldown: 15 Seconds
Tranquility Totem
85

Bo summons a totem, that heals nearby allied heroes for a percentage of his maximum health for a short duration.

Cooldown: 20 Seconds
Bull Rush
120

Bo charges in the target direction, dealing damage to enemies in his path and pushing them to his destination.

If Bo hits a wall, all enemies take extra damage and are stunned.

Cooldown: 60 Seconds

Bo Builds

  • Ganker
  • Power
  • Tank

Role Ganker, Initiator

Playstyle Bo's combination of mobility and powerful crowd control makes him an extremely potent ganker. By frequently going to other lanes and ganking, Bo can open up opportunities for his teammates to get ahead and snowball out of control. The build effectively transitions into a strong initiator later in the game.

Recommended Items

Reaper's Scythe
1320
2 Health/sec
6 Power
Each kill/assist grants 3.0 Power and 30 Health. One charge is lost upon death. While at max charges (5), grants a bonus 10 Movement Speed.
Rocket Boots
1835
Grants Movement Speed
55 Movement Speed

Activate: dash forward 525 units.
Windrush
2040
6 Power
85 Health
60 Mana
+10 Movement Speed.

Activate: provide 100 Movement Speed to nearby allies for a 4 seconds.
Everwinter Charm
3095
230 Health
120 Mana
+5 Resistance

Activate: slow nearby enemies and deal 65 Magic damage to them.
Barrier Token
2545
230 Health
2 Health/sec
+20 Resistance
Reduces Magic damage by 35% for 2 seconds before taking Magic damage. 25 sec cd.
Golden Protector
2510
85 Health
230 Health
+20 Mitigation
+5 Health Regen
Focus: Grants 5 more Mitigation but removes the health regeneration.
Stone Skin
3715
230 Health
16 Power
+8 Attack Damage

Activate: gain 80 Resistance for 8 seconds.

Ability Level Order

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Fitz

Fitz will simultaneously increase the success rate, reduce the risk, and increase the rewards of gank attempts. With a few successful early ganks, Fitz will jumpstart your progression.

Role High Power Caster, Assassin

Playstyle This Bo build has very little defense so you will have to play with patience and tact. You will have plenty of mana and power so harass constantly with Mystik's Divebomb. Land your Inner Rage with Windrush and slam their carries into walls with Bull Rush.

Recommended Items

Cleric's Chalice
1555
2.0 Mana/sec
0.95 Mana/sec
Heals you for 40% of mana spent.
Youth: Increases heal percent by 4.
Rocket Boots
1835
Grants Movement Speed
55 Movement Speed

Activate: dash forward 525 units.
Crystalline Shiv
2305
6 Power
6 Power
6 Power
Grants up to 20 Power and up to 2 Mana/sec based on how full your health bar is.
Wit: Increases bonus Power by 4 and Mana/sec by 0.5
Windrush
2130
6 Power
60 Mana
85 Health
+10 Movement Speed.

Activate: provide 100 Movement Speed to nearby allies for a 4 seconds.
Tenacity: Windrush also provides 20% Slow-Reduction while active.
Barrier Token
2545
230 Health
2 Health/sec
+20 Resistance
Reduces Magic damage by 35% for 2 seconds before taking Magic damage. 25 sec cd.
Everwinter Charm
3460
230 Health
6 Power
6 Power
+5 Resistance

Activate: slow nearby enemies and deal 65 Magic damage to them.
Virtue: Increases Resistance by 5 for each enemy hero hit. Lasts 4 seconds.
Power Conduit
5890
27 Power
27 Power
+29 Power
Kills and assists restore 25% of your Mana over 2.5 seconds.
Might: Grants 4% bonus Power.

Ability Level Order

  • Q
  • W
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  • Q
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  • Q
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  • W
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Mystik

Mystik will amplify your magic damage increasing the weight of your Power build. Constant casting may call for additional mana with Inspiration. Divebomb will be the icing on the cake for Bo Throw.

Role Tank, Sustained Damage

Playstyle Being in the heart of the fight is the focus of this build. Keeping constant pressure on the enemy's back lines and forcing them to either deal with you or die. Try to get to the enemies back lines and take down their carries.

Recommended Items

Glacial Gem
830
2 Health/sec
Recipe grants additional 1.7 Mana/sec.
Haste: Grants 5 Movement Speed.
Rocket Boots
1835
Grants Movement Speed
55 Movement Speed

Activate: dash forward 525 units.
Empowered Bracer
1450
6 Power
85 Health
+9 Power
+130 Health
Inferno Brand
4895
27 Power
85 Health
3.8 Health/sec
+10 Resistance
Passively deals 25 Magic damage/sec to enemies in a 500 radius.
Virtue: Gain 3 Resistance for each enemy hero being damaged.
Golden Protector
2490
230 Health
2 Health/sec
+20 Mitigation
+5 Health Regen
Guardian Helm
4595
230 Health
230 Health
3.8 Health/sec
+40 Resistance
20% of Magic damage is healed back over time.
Giant's Visage
3630
230 Health
230 Health
+15 Resistance
Provides Power equal to 0.90% of your Max Health.

Ability Level Order

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  • Q
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  • Q
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  • E
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Topps

Topps will allow you to cause more havoc in the enemy back lines and give you that little extra punch to take down their back lines.

Bo Media

Bo Lore

Bo is from an ancient race of Lyrie longhorns called The Ryu-Bo. Long ago seeing the error in their savagery and explosive tempers, the Ryu-Bo have spent many years meditating upon peace and order within and without. One of the few warriors that has emerged from the now gentle race, Bo has entered the trials in order to teach others how to have inner peace amidst great trials. But, the frenzy of the Trials has often gotten the best of him, turning this teacher of peace into a raging inferno, leaving devastation in his path!