Ray Inventor Extraordinaire
Ray brings a lot of utility to the table with his area effect damage, crowd control, and Burrow Bots. The Burrow Bots provide vision, offering a large advantage in controlling the map.
View LoreHero Gear Sets
Hero Difficulty
How to Play
View a tutorial on how to dominate your opponents with Ray
Hero Stats (Max Level)
Attack Damage Attack Range Health ManaHero Gear Sets
Hero Difficulty
How to Play
View a tutorial on how to dominate your opponents with Ray
Hero Abilities
- Q
- W
- E
- R
Burrow Bots
Ray places a mine at a location. The mine activates when an enemy approaches, chasing them and exploding for magic damage.
Shock Field
Ray creates a circular fence in an area that lasts for a short duration. Enemies passing through are stunned and take damage.
Freeze Ray
Passive: Ray’s next attack is charged with bonus damage and applies a tapering movement slow. The cooldown resets if this skill kills a unit.
Death Ray
Ray fires a laser in a direction after a brief delay, dealing magic damage to enemies along the line. Damage is reduced for each enemy hero hit.
Hero Gear Sets
Hero Difficulty
How to Play
View a tutorial on how to dominate your opponents with Ray
Ray Builds
- Boom Kapow
- Control
- Hybrid Sustain
Role Burst Damage, Ganker, Initiator
Playstyle Want to lay a trap? Ray's burrow bots will allow you to place up to three mines. Find spots where the enemy is sure to travel through and wait in ambush of them. With burrows bots coming out and Shock Field to hold them in place many heroes will be easy pickings. Be careful of Barrier Tokens as they might soak up all of your damage!
Activate: dash forward 525 units.
Spells ignore 35% Resistance
Kills and assists restore 25% of your Mana over 2.5 seconds.
Transfigured enemies cannot attack or use abilities.
25% Magic Lifesteal. Half for area of effect abilities.
Mystik
Adds more pow to Ray's kaboom.
Role Crowd Control, Support
Playstyle Rather than focusing on raw damage, this build focuses on providing consistent forms of crowd control and casting spells frequently.
+95 Mana
Activate: dash forward 525 units.
+25% Cooldown Reduction
Activate: Target an enemy to reduce their Resistance by 35 and slow them by 30% for 4 seconds.
Kills and assists restore 25% of your Mana over 2.5 seconds.
Spells ignore 35% Resistance
Pincer
This build requires Ray to get closer than usual to enemies. As a result, a Crowd Control break comes in handy.
Role Burst Damage, Crowd Control
Playstyle This build focuses on using your skills frequently. Attempt to attack after each spell cast to maximize Mystic Dagger. Throw Burrow Bots out to harass and hit them with your Freeze Ray to ensure it blows up on them. Even at low levels Shock Field can provide great Area-Denial to control the crowds.
15% Cooldown Reduction
Activate: restore 15% of Max Health and Mana over 3 seconds. Taking damage removes restoration.
Using an ability that costs mana grants 45 bonus damage on your next attack.
Spells ignore 35% Resistance
+95 Mana
Activate: provide 100 Movement Speed to nearby allies for a 4 seconds.
Kills and assists restore 25% of your Mana over 2.5 seconds.
Tortus
Tortus will provide much needed survivability and allow you to be safer while getting attacks in. The cooldown reduction will synergize well with his abilities as well.
Ray Media
Ray Lore
Ray is from the animal kingdom of Lyrie. As a young Caterwaul, Blip “Ray” Radius found he had a knack for invention. Using scraps, he built everything from shelters and furniture to fully-functional robots and speed racers. Ray then turned his talent into profit by building defensive mechanisms and weaponry, and selling them to the warring tribes of Lyrie. When that, however, didn’t prove enough of a challenge for his overactive brain, Ray set out for the Trials, seeking greater conquests among the heroes of the Planes.