Meet Ace, The Pride of Tempra

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Ace The Pride of Tempra

Ace is a versatile melee hero capable of tanking, initiating, or dealing high burst damage. His ability to jump over terrain allows him to approach unexpectedly and dish out the pain. Plus, he's the baddest dude on Tempra.

View Lore

Hero Stats (Max Level)

Attack Damage
104
Attack Range
180
Health
1865
Mana
590

Hero Abilities

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Spincicle
80

Ace spins his axe rapidly around his body, dealing damage to all nearby enemies struck by the axe.

Cooldown: 6 Seconds
Avalanche
100

Ace leaps to a target location, damaging enemies beneath him while slowing enemies hit for a few seconds.

Cooldown: 12 Seconds
Frostbite
50

Ace spawns icicles around him, reducing incoming damage throughout the entire duration. When damaged by an enemy hero, an icicle is consumed, dealing damage to the attacker and slowing them.

Cooldown: 12 Seconds
Ace in the Hole
130

Ace deals damage to a target enemy and heals himself, executing the enemy if their health is low. If the enemy is executed, he restores both health and mana.

Cooldown: 60 Seconds

Ace Builds

  • Burst Damage
  • Sustained Damage
  • Utility

Role Burst Magic Damage, Assassin

Playstyle This build aims to pick off fragile enemies quickly with high burst damage, and then wait for Ace's short cooldowns before doing it again. You will find that you are relatively fragile yourself, so picking the right times to enter and exit battles will be key to success. Executed well, this build will swing a fight in your team's over before it even begins.

Recommended Items

Fel Blade
750
6 Power
Recipe grants an additional 8 power.
Power Boots
1535
Grants Movement Speed
65 Movement Speed
+20 Power

Activate: grants 20% resistance penetration for 5 seconds.
Crystalline Shiv
1920
16 Power
Grants up to 20 Power and up to 2 Mana/sec based on how full your health bar is.
Everwinter Charm
3095
230 Health
120 Mana
+5 Resistance

Activate: slow nearby enemies and deal 65 Magic damage to them.
Power Conduit
5505
27 Power
120 Mana
230 Health
+29 Power
Kills and assists restore 25% of your Mana over 2.5 seconds.
Grimoire
3150
16 Power
60 Mana
1.0 Mana/sec
+14 Power
Spells ignore 35% Resistance
Immortal Gaze
4625
230 Health
380 Health
Grants 20% additional Max Health.

Upon death, you will be revived with 15% Health and Mana.

Ability Level Order

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Mystik

The Magic Damage boost is crucial, while the mana restore allows for less investment into mana components.

Role Sustained Damage, Tank

Playstyle The focus of this build is to go in, go out, go in, go out. Being aware of when enemies start focusing you will be the key to your success. Frostbite provide a lot of damage reduction but only lasts for four instances of damage so pulling back as the enemy starts focusing you will give them a hard time. Using potions, Rune Boots, and Ace in the Hole will keep Ace a threat the whole fight.

Recommended Items

Elder Stone
1370
2 Health/sec
60 Mana
+70 Max Health
+40 Mana
Each minute, grants an additional 13 Max Health and 6 Mana. Caps after 10 minutes.
Rune Boots
1665
Grants Movement Speed
70 Movement Speed
15% Cooldown Reduction

Activate: restore 15% of Max Health and Mana over 3 seconds. Taking damage removes restoration.
Runed Scepter
2285
1.0 Mana/sec
6 Power
6 Power
15% Cooldown Reduction
+95 Mana
Wisdom: Increases percent of cooldown reduction by 3.
Everwinter Charm
3095
230 Health
120 Mana
+5 Resistance

Activate: slow nearby enemies and deal 65 Magic damage to them.
Iceforged Plate
4915
16 Power
230 Health
120 Mana
+15 Resistance
+30 Mitigation
Enemies that attack you have their attack speed slowed by 20%.
Desperation: Increases Resistance by 20 while under 20% Health.
Hexbane
4595
16 Power
230 Health
120 Mana
Activate: applies Transfigured to target for 2.5 seconds.

Transfigured enemies cannot attack or use abilities.
Giant's Visage
3630
230 Health
230 Health
+15 Resistance
Provides Power equal to 0.90% of your Max Health.

Ability Level Order

  • W
  • Q
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Pincer

Pincer gives that extra punch to survive. Be ready to Breakout in tight situations to keep the enemy from focusing.

Role Ganker, Utility

Playstyle This build focuses on mass amounts of kills and assists with the utility items Cursed Wand and Windrush. The slow will set-up easier plays for team mates and save them from aggression. Windrush does the same, the key is to use the move-speed to get that extra boost you often need to get a finishing Ace in the Hole off. Accompanied with Warp Boots you will be fast and should be looking for places to be useful.

Recommended Items

Reaper's Scythe
1540
85 Health
6 Power
Each kill/assist grants 3.0 Power and 30 Health. One charge is lost upon death. While at max charges (5), grants a bonus 10 Movement Speed.
Ages: Increases max charges by 2.
Warp Boots
1735
Grants Movement Speed
85 Movement Speed

Activate: Target allied unit or building to teleport there. Upon arriving, gain 80 movespeed for 3 seconds.
Cursed Wand
2870
2.0 Mana/sec
2 Health/sec
6 Power
+10 Power

Activate: Target an enemy to reduce their Resistance by 35 and slow them by 30% for 4 seconds.
Ruin: Increases the Resistance reduction by 10. Removes slow.
Windrush
2130
6 Power
6 Power
60 Mana
+10 Movement Speed.

Activate: provide 100 Movement Speed to nearby allies for a 4 seconds.
Tenacity: Windrush also provides 20% Slow-Reduction while active.
Runed Scepter
2365
6 Power
6 Power
1.0 Mana/sec
15% Cooldown Reduction
+95 Mana
Empowerment: Each spell cast increases your Power by 3 for 5 seconds. Stacks up to 5 times.
Everwinter Charm
3445
16 Power
6 Power
85 Health
+5 Resistance

Activate: slow nearby enemies and deal 65 Magic damage to them.
Virtue: Increases Resistance by 5 for each enemy hero hit. Lasts 4 seconds.
Inferno Brand
4815
16 Power
380 Health
+10 Resistance
Passively deals 25 Magic damage/sec to enemies in a 500 radius.
Virtue: Gain 3 Resistance for each enemy hero being damaged.

Ability Level Order

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Fitz will aid you being On the Prowl while you roam the map, as well as keeping your gpm up with bonus bounty. Shadow Stalk will secure kills and track runners for you.

Ace Media

Ace Lore

Ace is from Tempra, where he gained his strength and notoriety fighting the wild beasts of the frozen ice mountains. In his hometown, he is a living legend (but nowhere more so than in his own mind). Ace’s cocky demeanor and hard-hitting ice fists have gained him a reputation as “The Pride of Tempra”. Now he fights in the trials, hoping to add more trophies to his mantle.