Malady The Lady Fairhand
Malady is a caster specializing in crowd control and burst damage. Her ability to stun, slow, and alter the terrain for enemies makes her a massive gamechanger in the hands of a creative player.
View LoreHero Gear Sets
Hero Difficulty
How to Play
View a tutorial on how to dominate your opponents with Malady
Hero Stats (Max Level)
Attack Damage Attack Range Health ManaHero Gear Sets
Hero Difficulty
How to Play
View a tutorial on how to dominate your opponents with Malady
Hero Abilities
- Q
- W
- E
- R
Whirlwind
Malady unleashes a hurricane, damaging and stunning enemies in its path.
Dark Storm
Malady conjures a storm of shadows at a location, slowing enemies and dealing damage over time.
Golden Gate
Malady creates an impassable wall for enemies that lasts for a short duration. Allies passing through gain a burst of speed.
Bolt of Bedlam
Malady strikes an enemy unit with a bolt of lightning.
Hero Gear Sets
Hero Difficulty
How to Play
View a tutorial on how to dominate your opponents with Malady
Malady Builds
- Global Utility
- Burst
- Crowd Control
Role Global Ganking, Mobile Utility
Playstyle This build focuses on being actively involved with your team. Warp Boots and move speed from Fitz help map-wide roaming. Use Windrush to compensate for a lack of Rocket Boots. Use Seer's Eye to scout bushes and objectives. With these Utility items you will be able to have a significant and consistent impact on the pace of your team's progress.
Activate: Target allied unit or building to teleport there. Upon arriving, gain 80 movespeed for 3 seconds.
Activate: Target an enemy to reduce their Resistance by 35 and slow them by 30% for 4 seconds.
Activate: provide 100 Movement Speed to nearby allies for a 4 seconds.
+125 Health
Activate: Target an area to reveal the area for 8 seconds.
+95 Mana
Transfigured enemies cannot attack or use abilities.
Fitz will make roaming much more efficient with On the Prowl. Shadow Stalk will help you chase targets or finish them off. Your constant roaming will be rewarded further with Bounty.
Role Ganker, Initiator, Assassin
Playstyle This build turns Malady into a combo-killing machine. You'll be able to instantly pick off any of the enemy team's damage dealers. That being said, you'll be very easy to kill yourself. With this build, it's very important to get the jump on your enemies, as you won't have the health to survive if enemies initiate on you.
+20 Power
Activate: grants 20% resistance penetration for 5 seconds.
Activate: apply shrouded for 8 seconds. While shrouded, gain 40 Movement Speed and enemies must be within 600 range to see you.
+95 Mana
Spells ignore 35% Resistance
+25% Cooldown Reduction
Mystik
This build is all about burst damage - Mystik's magic damage boost and Dive Bomb ability are great for boosting this.
Role Crowd Control, Support
Playstyle Rather than focusing on raw damage, this build focuses on providing consistent forms of crowd control and casting spells frequently.
+95 Mana
Activate: dash forward 525 units.
+25% Cooldown Reduction
Kills and assists restore 25% of your Mana over 2.5 seconds.
Spells ignore 35% Resistance
Mystik
Mystik's damage amplification and bonus mana greatly helps Malady.
Malady Media
Malady Lore
Malady is a ruthless sky queen from a floating realm in the expanse of Nestra. She is accustomed to getting her way and will use whatever means are necessary to achieve her often ruthless ambitions. She is entitled, aloof, and quite deadly. Wielding the astral weather forces of Nestra, she storms in and leaves carnage in her wake. Few can stand before her royal fury.